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You have published 11 games in 3 days. I'm just curious what your motivation to do so is.

Also how about combining ideas from those games into one game that is more fleshed out, cause right now all of them are very minimalist.

Thanks for the comment!

To be honest, I'm using AI tools to rapidly prototype different ideas. My main goal right now is "market research"—I want to see which genres or mechanics resonate most with players by releasing various types of games.

But you are totally right. Once I find out what works best, I plan to combine those ideas into a more fleshed-out game.

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Sans AI we would hope...

To be transparent: Yes, I am using AI assistance.
As I mentioned in another comment, my current goal is to experiment with rapid prototyping to see what ideas work best. I understand if AI-generated content isn't your preference, but I appreciate you checking it out anyway.
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If you disagree with some tools that some creators are using, just pick another game. There are over a million games on itch alone.

Interesting approach and I respect the effort, but since Itch has a ton of new games every day and gives you next to no free exposure, I believe you won't get much usable data. Analyzing Steam tags or looking into Steam genre breakdowns might be more fruitful.

You're totally right about the data.

But Steam charges a fee for every game, and I want to avoid that cost for these experimental runs. That's why I'm here.

Honestly, this is just a mix of research and a hobby. I really just wanted to try making games! Think of it like a student project just learning as I go.